Monday, February 9, 2009

Dont Panic: More Zombies On The Way

What is it about the undead that we find so endearing? Is it's their brutal honesty (brains!) Can-do spirit (braaains!) or rugged good looks?

Two stories broke today filled with enough maggots to satisfy the most goo-thirsty zombieslayer.


Capcom went public about Dead Rising 2, following the brilliantly produced viral youtube vid that shuffled onto the web last week. The multi-platform (360, PS3 and PC) sequel is set in a Vegas-inspired locale and stars a brand-new, camera-less protagonist (sorry aspiring paparazzos).


The original Dead Rising was notorious for it's punishing difficulty. Will Capcom and Blue Castle employ a more forgiving save-system and difficulty option for more casual players? As someone who shot-putted the controller many times while playing the original, I sure as hell hope so.



Those who aren't content with experiencing the zombie apocalypse from the the third-person perspective should start brushing up on their window-boarding skills. One of the devs from Treyarch recently dropped by the official Call of Duty forum to unofficially announce a new Nazi Zombies level as part of the first COD:World At War map pack.

If I was to make a personal Game of the Year 08 list, Nazi Zombies would be a contender for a top spot. The coupling of frantic action, crucial resource management (gotta love the weapon coffin) and silky smooth COD-engine gun-play made for one addicting splatter-fest for those of us waiting on Left 4 Dead to hit the bargain bin.

Geometry Wars started out as a mini-game within a commercially successful title(Project Gotham Racing) that quickly outgrew it's modest debut to become a full fledged franchise.Could Treyach and Activision have similar aspirations for Nazi Zombies? Add in some Communist Werewolves and and I'll be in heaven.

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