What is it about the undead that we find so endearing? Is it's their brutal honesty (brains!) Can-do spirit (braaains!) or rugged good looks?
Two stories broke today filled with enough maggots to satisfy the most goo-thirsty zombieslayer.
Capcom went public about Dead Rising 2, following the brilliantly produced viral youtube vid that shuffled onto the web last week. The multi-platform (360, PS3 and PC) sequel is set in a Vegas-inspired locale and stars a brand-new, camera-less protagonist (sorry aspiring paparazzos).
The original Dead Rising was notorious for it's punishing difficulty. Will Capcom and Blue Castle employ a more forgiving save-system and difficulty option for more casual players? As someone who shot-putted the controller many times while playing the original, I sure as hell hope so.
Those who aren't content with experiencing the zombie apocalypse from the the third-person perspective should start brushing up on their window-boarding skills. One of the devs from Treyarch recently dropped by the official Call of Duty forum to unofficially announce a new Nazi Zombies level as part of the first COD:World At War map pack.
If I was to make a personal Game of the Year 08 list, Nazi Zombies would be a contender for a top spot. The coupling of frantic action, crucial resource management (gotta love the weapon coffin) and silky smooth COD-engine gun-play made for one addicting splatter-fest for those of us waiting on Left 4 Dead to hit the bargain bin.
Geometry Wars started out as a mini-game within a commercially successful title(Project Gotham Racing) that quickly outgrew it's modest debut to become a full fledged franchise.Could Treyach and Activision have similar aspirations for Nazi Zombies? Add in some Communist Werewolves and and I'll be in heaven.
Two stories broke today filled with enough maggots to satisfy the most goo-thirsty zombieslayer.
Capcom went public about Dead Rising 2, following the brilliantly produced viral youtube vid that shuffled onto the web last week. The multi-platform (360, PS3 and PC) sequel is set in a Vegas-inspired locale and stars a brand-new, camera-less protagonist (sorry aspiring paparazzos).
The original Dead Rising was notorious for it's punishing difficulty. Will Capcom and Blue Castle employ a more forgiving save-system and difficulty option for more casual players? As someone who shot-putted the controller many times while playing the original, I sure as hell hope so.
Those who aren't content with experiencing the zombie apocalypse from the the third-person perspective should start brushing up on their window-boarding skills. One of the devs from Treyarch recently dropped by the official Call of Duty forum to unofficially announce a new Nazi Zombies level as part of the first COD:World At War map pack.
If I was to make a personal Game of the Year 08 list, Nazi Zombies would be a contender for a top spot. The coupling of frantic action, crucial resource management (gotta love the weapon coffin) and silky smooth COD-engine gun-play made for one addicting splatter-fest for those of us waiting on Left 4 Dead to hit the bargain bin.
Geometry Wars started out as a mini-game within a commercially successful title(Project Gotham Racing) that quickly outgrew it's modest debut to become a full fledged franchise.Could Treyach and Activision have similar aspirations for Nazi Zombies? Add in some Communist Werewolves and and I'll be in heaven.
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